15 Years of Research on Redirected Walking in Immersive Virtual Environments

Niels Christian Nilsson, Tabitha Peck, Gerd Bruder, Eri Hodgson, Stefania Serafin, Mary Whitton, Frank Steinicke, Evan Suma Rosenberg

Research output: Contribution to journalArticlepeer-review

184 Scopus citations

Abstract

Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment-a technique called redirected walking. This paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.

Original languageEnglish (US)
Pages (from-to)44-56
Number of pages13
JournalIEEE Computer Graphics and Applications
Volume38
Issue number2
DOIs
StatePublished - Mar 1 2018
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 1981-2012 IEEE.

Keywords

  • computer graphics
  • redirected walking
  • spatial interfaces
  • virtual reality
  • virtual travel

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