Sketching user interface and virtual reality (VR) techniques to education application has become popular, promising to make the teaching and learning experience more natural and efficient for users. The adaptive support can improve the intelligence during the interaction process between user and systems to emphasize the individual needs. In this paper, we present the sketching user interface for geometry teaching and the VR class integrated with the corresponding adaptation support, which meet the requirements for the education application. Furthermore, we analyze the sketch context for adaptive mechanism in the education system with an instance. Finally, a prototype based on the methods above is developed. An informal study is also done to show that it enhances the accessibility and individualization during the process of teaching and learning and helps to enhance user experience in human computer interaction.