TY - GEN
T1 - Dynamic network selection in HetNets
T2 - 2014 IEEE Global Communications Conference, GLOBECOM 2014
AU - Cao, Yang
AU - Duan, Dongliang
AU - Cheng, Xiang
AU - Yang, Liuqing
AU - Wei, Jiaolong
N1 - Publisher Copyright:
© 2014 IEEE.
Copyright:
Copyright 2015 Elsevier B.V., All rights reserved.
PY - 2014/2/9
Y1 - 2014/2/9
N2 - In this paper, we propose a two-layer game-theoretic framework to solve the network selection problem in heterogeneous wireless networks (HetNets). At the intra-network layer, a hierarchical game among the SP and its admitted users is employed, and the closed-form equilibrium solutions for the pricing and transmission rate are provided. Meanwhile, at the inter-network layer, all service providers (SP) and the active users are engaged in a dynamic hedonic game and finally self-organized into a Nash-stable coalition structure. The key feature of our proposed approach is the inclusion of social-behavioral (SoBe) constraints capturing the real-world user and SP preferences, hierarchy and membership. Not only that SoBe more accurately models practical scenarios, it also leads to markedly reduced unnecessary handovers, and well maintained call blocking rate. Simulations confirm the superior performance of SoBe in comparison with the widely adopted user-driven alternative in terms of nearly all critical performance criteria.
AB - In this paper, we propose a two-layer game-theoretic framework to solve the network selection problem in heterogeneous wireless networks (HetNets). At the intra-network layer, a hierarchical game among the SP and its admitted users is employed, and the closed-form equilibrium solutions for the pricing and transmission rate are provided. Meanwhile, at the inter-network layer, all service providers (SP) and the active users are engaged in a dynamic hedonic game and finally self-organized into a Nash-stable coalition structure. The key feature of our proposed approach is the inclusion of social-behavioral (SoBe) constraints capturing the real-world user and SP preferences, hierarchy and membership. Not only that SoBe more accurately models practical scenarios, it also leads to markedly reduced unnecessary handovers, and well maintained call blocking rate. Simulations confirm the superior performance of SoBe in comparison with the widely adopted user-driven alternative in terms of nearly all critical performance criteria.
UR - http://www.scopus.com/inward/record.url?scp=84949921962&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84949921962&partnerID=8YFLogxK
U2 - 10.1109/GLOCOM.2014.7037542
DO - 10.1109/GLOCOM.2014.7037542
M3 - Conference contribution
AN - SCOPUS:84949921962
T3 - 2014 IEEE Global Communications Conference, GLOBECOM 2014
SP - 4653
EP - 4658
BT - 2014 IEEE Global Communications Conference, GLOBECOM 2014
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 December 2014 through 12 December 2014
ER -