Abstract
A ray tracer has been developed that synthesizes images directly into the frequency domain. This makes it possible to use a simple vision model to control where rays are cast into a scene and to decide how rays should be spawned once an object is intersected. In this manner the most visible artifacts can be removed first and noise can be channeled into those areas of an image where it is least noticeable. The resulting image is produced in a format that is consistent with many image compression and transmission schemes.
Original language | English (US) |
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Title of host publication | Proceedings of the ACM SIGGRAPH Conference on Computer Graphics |
Publisher | ACM |
Pages | 409-418 |
Number of pages | 10 |
State | Published - Jan 1 1995 |
Event | Proceedings of the 22nd Annual ACM Conference on Computer Graphics and Interactive Techniques - Los Angeles, CA, USA Duration: Aug 9 1995 → Aug 11 1995 |
Other
Other | Proceedings of the 22nd Annual ACM Conference on Computer Graphics and Interactive Techniques |
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City | Los Angeles, CA, USA |
Period | 8/9/95 → 8/11/95 |