Stress System Response and Decision Making in Heavy Episodic Users of Alcohol and Online Video Games

Rebecca Gilbertson, Dustyn J. Leff, Nathan A. Young

Research output: Contribution to journalArticlepeer-review

8 Scopus citations

Abstract

Objective: Few empirical studies have addressed stress system response and subsequent decision making in problematic online video game players who also consume alcohol. Method: Participants were randomly assigned to either receive a psychosocial stressor, including evaluated public speaking and mental arithmetic, or control condition. Salivary cortisol, cardiovascular and subjective responses were collected. Following, decision making was assessed using the Iowa Gambling Task. Results: In this sample of moderate internet gamers (N = 71; 45 male, 16.9% meeting suggested DSM-5 criteria for internet gaming disorder), 53.52% met gender-specific cut-points for heavy episodic drinking. Overall, participants in the TSST condition demonstrated elevated systolic and diastolic blood pressure, self-reported anxiety, and negative affect (ps <.05). However, response to the TSST was varied, particularly in individuals reporting binge internet gaming (6 h or more consecutive use in the last 30 d) who did not display the expected decline in positive affect in response to the TSST (p =.02). Differences in greater advantageous decision making between heavy episodic internet gaming participants in the stress condition, versus those reading a travel magazine, were also noted. These differences were not significant in participants reporting an absence of heavy episodic gaming behavior. Conclusions: These findings support the continued study of individuals who engage in problematic internet gaming behavior, particularly those who engage in heavy episodic use of alcohol.

Original languageEnglish (US)
Pages (from-to)1875-1885
Number of pages11
JournalSubstance Use and Misuse
Volume54
Issue number11
DOIs
StatePublished - Sep 19 2019

Bibliographical note

Funding Information:
Support was provided in part from the University of Minnesota Office of Vice President of Research, Research, Artistry & Scholarship Program #93489 (RJG, PI).

Publisher Copyright:
© 2019, © 2019 Taylor & Francis Group, LLC.

Keywords

  • Alcohol
  • cortisol
  • heavy episodic use
  • internet gaming disorder
  • stress system response

Fingerprint

Dive into the research topics of 'Stress System Response and Decision Making in Heavy Episodic Users of Alcohol and Online Video Games'. Together they form a unique fingerprint.

Cite this