VWorld: An immersive VR system for learning programming

Qiao Jin, Yu Liu, Ye Yuan, Lana Yarosh, Evan Suma Rosenberg

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Scopus citations

Abstract

The growing development and commercialization of Virtual Reality (VR) allow more children to get access to this technology. VR features a new, more emotional relevant experience with a sense of presence and high interactivity. In this paper, we present VWorld, an immersive VR system designed to boost children's creativity and computational thinking skill. VWorld enables children to create their own virtual world by putting 3D objects on a miniature map, then explore the world and control the chosen objects by constructing program sequences. We present the design and implementation of VWorld system, with the design considerations of children in our VR environment, and conduct the preliminary evaluation and the future plan of the study.

Original languageEnglish (US)
Title of host publicationExtended Abstracts - Proceedings of the 2020 ACM Interaction Design and Children Conference, IDC 2020
PublisherAssociation for Computing Machinery
Pages235-240
Number of pages6
ISBN (Electronic)9781450380201
DOIs
StatePublished - Jun 21 2020
Event2020 ACM Interaction Design and Children Conference, IDC 2020 - Virtual, Online, United Kingdom
Duration: Jun 17 2020Jun 24 2020

Publication series

NameExtended Abstracts - Proceedings of the 2020 ACM Interaction Design and Children Conference, IDC 2020

Conference

Conference2020 ACM Interaction Design and Children Conference, IDC 2020
Country/TerritoryUnited Kingdom
CityVirtual, Online
Period6/17/206/24/20

Bibliographical note

Publisher Copyright:
© 2020 Owner/Author.

Keywords

  • children
  • computational thinking
  • creation
  • programming languages
  • virtual reality

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