Exploring the Use of Immersive Virtual Reality to Assess the Impact of Outdoor Views on the Perceived Size and Spaciousness of Architectural Interiors

Megan Zhao, Ariadne Sinnis-Bourozikas, Victoria Interrante

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

It has been widely reported that rooms with larger windows tend to feel more spacious, and previous studies have found a significant impact of the particular external view that a window affords on people’s preferences for its size and shape. However, little is yet well-understood about how what is seen through the window affects either the subjective sense of spaciousness in a room or the apparent metric size of the interior space. We report the results of a two-part experiment with 14 participants that uses HMD-based immersive virtual reality technology to assess the impact of multiple characteristics of outdoor views on both subjective ratings of spaciousness within a room and on action-based judgments of the room size. Across four different outdoor view conditions, spanning day/night and vista distance variations, as well as three different control conditions including the use of frosted glass, substituting a 2D painting for the window, and removing the window altogether, we found no significant differences in participants’ spaciousness ratings. Comparing room size judgments in a subset of the aforementioned conditions, we found a slightly greater underestimation of egocentric distance to the opposing wall when it contained a window onto a distant vista than when the wall was blank, with intermediate results in the case that a painting, rather than a window, was present. We discuss possible explanations for these findings and outline planned follow-up studies.

Original languageEnglish (US)
Title of host publicationVirtual Reality and Augmented Reality - 16th EuroVR International Conference, EuroVR 2019, Proceedings
EditorsPatrick Bourdot, Victoria Interrante, Luciana Nedel, Nadia Magnenat-Thalmann, Gabriel Zachmann
PublisherSpringer
Pages312-319
Number of pages8
ISBN (Print)9783030319076
DOIs
StatePublished - 2019
Event16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019 - Tallinn, Estonia
Duration: Oct 23 2019Oct 25 2019

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11883 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019
Country/TerritoryEstonia
CityTallinn
Period10/23/1910/25/19

Bibliographical note

Funding Information:
Acknowledgments. This research was supported by grants from the National Science Foundation (1526693, 1305401), by Carleton College’s Internship Funding program, by the CRA-W DREU program, and by the Linda and Ted Johnson Digital Design Consortium Endowment. This research extends work initiated in 2016 by Maria Francine Lapid and Tong Thao.

Publisher Copyright:
© Springer Nature Switzerland AG 2019.

Keywords

  • Architectural design
  • Spatial perception
  • Virtual environments
  • Windows

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