Paperclickers: Affordable solution for classroom response systems

Eduardo de Oliveira, Jomara Bindá, Eduardo Valle, Renato Lopes

Research output: Contribution to journalArticlepeer-review

Abstract

We propose paperclickers, a low-cost classroom response system requiring a single mobile device for the teacher and cards with printed codes for the students, which results in a low-cost, easy-to-deploy solution that aims at broadening the adoption of active learning techniques in developing countries. We implemented paperclickers as a smartphone application, whose development history, with pitfalls and lessons learned, we describe in this paper. We also describe the results of the first round of usability tests we performed on the first prototype, indicating the feasibility of paperclickers, the opportunities for design improvement, and how they affected the current version of the software. A beta release of paperclickers is available for the public.

Original languageEnglish (US)
Pages (from-to)1520-1535
Number of pages16
JournalComputer Applications in Engineering Education
Volume28
Issue number6
DOIs
StatePublished - Nov 2020
Externally publishedYes

Bibliographical note

Funding Information:
The authors acknowledge the contributions of Wilson Prata Ribeiro Tejada (funded by PIBIC/CNPq) and Vin?cius (funded by PIBITI/CNPq) who helped conducting the user tests, as well as Lucas who implemented the first idea of augmented reality in the first prototype. Jomara Bind? was funded by the Foundation for Research Support of the State of Amazonas(FAPEAM), Brazil, project 003.2013. Renato Lopes was funded by the National Council for Scientific and Technological Development (CNPq), grant 305480/2018-9. E. Valle was funded by FAPESP grant 2019/05018-1 and CNPq grants 424958/2016-3 and 311905/2017-0. The research was developed at RECOD Lab and at LCA Lab/UNICAMP, which are funded by FAPESP, CAPES, and CNPq. Motorola Mobility Brazil, and Samsung Eletr?nica da Amaz?nia kindly provided devices used to test the app.

Funding Information:
The authors acknowledge the contributions of Wilson Prata Ribeiro Tejada (funded by PIBIC/CNPq) and Vinícius (funded by PIBITI/CNPq) who helped conducting the user tests, as well as Lucas who implemented the first idea of augmented reality in the first prototype. Jomara Bindá was funded by the Foundation for Research Support of the State of Amazonas(FAPEAM), Brazil, project 003.2013. Renato Lopes was funded by the National Council for Scientific and Technological Development (CNPq), grant 305480/2018‐9. E. Valle was funded by FAPESP grant 2019/05018‐1 and CNPq grants 424958/2016‐3 and 311905/2017‐0. The research was developed at RECOD Lab and at LCA Lab/UNICAMP, which are funded by FAPESP, CAPES, and CNPq. Motorola Mobility Brazil, and Samsung Eletrônica da Amazônia kindly provided devices used to test the app.

Publisher Copyright:
© 2020 Wiley Periodicals LLC

Keywords

  • active learning
  • app development
  • audience response system
  • classroom response system
  • clickers

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