Business & Economics
Attraction Effect
100%
Functional Magnetic Resonance Imaging
75%
Digital Marketing
37%
Experiment
37%
Virtual Reality
37%
Self-regulation
36%
Self-control
34%
Negative Emotions
34%
Depletion
33%
Exit
33%
Discounting
30%
Consumer Choice
29%
Activation
28%
Choice Sets
25%
Trade-offs
21%
Alternatives
20%
Contextual Factors
19%
Corporate Policy
18%
Student Learning
17%
Buyers
17%
Marketing Theory
16%
Marketing
16%
Managerial Practices
16%
Student Performance
16%
Public Policy
12%
Prediction
12%
Seller
11%
Consideration Sets
10%
Retailers
10%
Decision Maker
9%
Purchase
9%
Ownership
9%
Consumer Decision
8%
Asymmetric Effects
8%
Marketing Education
8%
Boundary Conditions
7%
Budget Constraint
7%
Methodology
7%
Learning Theory
7%
Virtual Environments
6%
Product Image
6%
Psychological Ownership
6%
Digital Products
6%
Demographics
6%
Attendance
6%
Goal Pursuit
6%
Exercise
5%
Consumer Experience
5%
Retail
5%
Undergraduate
5%
Medicine & Life Sciences
Decision Making
97%
Prefrontal Cortex
70%
Gambling
54%
Magnetic Resonance Imaging
45%
Fraud
45%
Magnetoencephalography
38%
Functional Neuroimaging
36%
Facial Expression
34%
Budgets
33%
Brain
32%
Individuality
28%
Motivation
23%
Silver
23%
Neurovascular Coupling
22%
Numismatics
20%
Neuropsychology
19%
Demography
19%
Reward
19%
Intention
18%
United States Federal Trade Commission
18%
Neurobiology
17%
Young Adult
15%
Gold
15%
Middle Aged
14%
Thinking
14%
Deception
14%
Positron-Emission Tomography
13%
Emotions
13%
Independent Living
10%
Multimedia
10%
Crime Victims
9%
Costs and Cost Analysis
9%
Public Policy
8%
Executive Function
7%
Neuroimaging
6%
Libraries
6%
Sports
6%
Healthy Aging
6%
Datasets
5%
Task Performance and Analysis
5%
Gyrus Cinguli
5%
Social Sciences
decision making
37%
facial expression
36%
self-control
30%
self-regulation
28%
experiment
23%
study behavior
18%
planning
17%
gold
16%
evidence
15%
marketing
13%
performance
11%
decision maker
10%
brain
9%
Olympic Games
8%
student
7%
sales
7%
tactics
6%
multimedia
6%
victimization
6%
deficit
6%
public policy
5%
goal attainment
5%
emotion
5%
Sports
5%
educator
5%
funding
5%